https://forum.unity3d.com/threads/system-for-sending-and-receiving-messages-between-server-and-clients-on-the-unity-llapi.442782/
:)
This is more for what would run on a client, and maybe even run on a -batchmode -nographic server instance of Unity. I'm not sure about creating accounts and storing that kind of data. I'm curious about that too, I've never worked with that sort of thing in a project.
Good luck on your endeavors...
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